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Fortnite v6.20 Patch Notes Highlights

Fortnite v6.20 Patch Notes Highlights

Today marks exactly one week until Halloween 2018. With that being said, it’s more than appropriate for Fortnite to celebrate festivities early by not only releasing a new patch but bringing players a new event as well. Welcome to Fortnitemares. So the big question is most likely, what is it? Well, the Fortnitemares event takes place in both Fortnite Battle Royale as well as Save the World. The two modes have their own unique story, but for the basic concept in Fortnite Battle Royale is that the island containing the cube has exploded, and the cube has released a bunch of monsters unto the world. There’s now more to worry about than just your enemies.
In regards to the latest patch, what can players expect? From an overview, we see the release of one new weapon which is somewhat relatable to a past weapon. Fortnite Battle Royale makes a huge change to a gameplay mechanic, as a test to see how players like or dislike the change. Playground sees the release of some new and interesting items. The social menu has had a complete makeover. Finally, we, of course, have several gameplay changes and bug fixes to help with the overall quality of life of the game. Here are the highlights of patch v6.20 of Fortnite Battle Royale.

Limited Time Event: Fortnitemares
In Fortnitemares, various cube fragments will spawn cube monsters. There are two types of fragments. The small cube fragments spawn randomly throughout a match, while large cube fragments can be found in the corrupted areas of the map.
Enemy type: Cube Fiend

Has a chance to drop loot when defeated.
Eliminating Basic Cube Fiend will reward +3 shield.
Eliminating Elite Cube Fiend will reward +5 shield.

Enemy type: Cube Brute

Has a chance to drop loot when defeated.
Eliminating Basic Cube Brute will reward +10 shield.
Eliminating Elite Cube Brute will reward +15 shield.
Eliminating Mega Cube Brute will reward +20 shield.

Limited Time Weapon: Fiend Hunter Crossbow
This new weapon exclusive only to Fortnitemares comes in only one rarity (Epic). The weapon does 40 base damage, can shot 1.8 shots per second, and does 4x the damage against fiends. The crossbow can hold seven arrows in a magazine and ammo is unlimited. The weapon can be found as floor loot, inside chests, and in vending machines.
Playground Additions
Players can now find new Port-A grenades inside vending machines at the southern area of Loot Lake (Now Leaky Lake). Appropriately labeled the Port-A-Challenge set, the various challenge grenades have varying difficulty.
Obstacle Course
A fun little crash course in collecting tokens, avoiding obstacles, and helping players with their building skills all in the same challenge.
Building Challenge
Similar to that of the radars found in Save the World, this challenge tasks you with building the structure as quickly as possible.
Firing Range
No, not the Call of Duty multiplayer map, unfortunately. The Firing Range tasks you with taking out as many target dummies as you can within an allotted time limit.
Spiky Stadium V2
Version 2 of the Spiky Stadium. What’s different this time around, it that players will respawn inside the stadium when they die.
Port-A-Pirateship
This will spawn two large wood pirate ships into the world. It’s a minigame which splits players into two teams with the ultimate goal of destroying the other team’s ship.
Port-A-Pirateship Ironclad Edition
This will spawn two large metal pirate ships into the world. It’s a minigame which splits players into two teams with the ultimate goal of destroying the other team’s ship. The difference here is that Grenades and Rockets will be provided for the highest regard of destruction.
New Weapon: Six Shooter

If you were hoping the revolver would make a comeback, you’re in luck; well sort of. The Six Shooter is a new weapon being added to Fortnite Battle Royale as of today. The Six Shooter comes in uncommon, Rare and Epic variants. The uncommon does 34 base damage, with the other Rare doing 36, and the Epic dealing 38 base damage. Players can shoot from the hip for a faster fire rate, or consider sacrificing the rate of fire for more precision by aiming down the sight. The weapon uses medium ammo and can be found as floor loot, inside chests, and in vending machines.
Social Redesign
The social list found in-game has been completely overhauled. The new redesign is the first step of many to improve the social experience the game has to offer. Frequent updates and improves can be expected to improve the experience in the up and coming weeks. A few of the changes include:

The social list has new art, animations, and flow.
The social list button has been relocated to the top left corner of the screen and can be directly accessed from the controller (via the back button).
Controller support has been improved.
Party Finder has been removed. Any and all party finder functionality has been molded into the new social list. Any places that opened party finder now open the social list.

Gameplay Changes
Weapons and Items

The Rocket Launcher is now the Pumpkin Rocket Launcher. This change is visual only and does NOT affect the overall damage or accuracy.
Hand Cannon has had balance changes. The damage to structures has been increased. Epic variants now deal 150 damage to structures (from 79), and the Legendary variants deal 157 damage (from 83).
The minimum long-range body shot damage has been increased. Epic variants now do 50 damage (from 30), and Legendary variants do 52 damage (from 31).
The minimum long-range headshot damage has been increased. Epic variants now do 100 damage (from 60), and Legendary variants do 104 damage (from 62).
The Stink Bomb now has increased chances of finding it. Floor loot has been increased by .20%; meanwhile, the chance of getting one out of a chest has been increased by 1.71%.
Explosive weapons have had an increase and decrease in chance of spawning from chests. The Grenade Launcher has had a decrease in chance by .44%. Meanwhile, the Rocket Launcher has had an increase in chance by .29%.

Gameplay

Introducing Glider Redeploy functionality. Originally only available in Soaring 50s, this function grants the ability to reopen your glider when higher than 10m up, players can simply press their jump button to redeploy the glider. This feature is currently being tested and is not permanent at this time.
Weapons will now automatically reload in modes that keep the player’s inventory.
New storm changes have been introduced. The wait time for phase 3 has been reduced from 120 seconds down to 90. The wait time for phase 5 has been reduced from 70 seconds down to 50. New late game moving circles will move at the immediate time it reaches its current destination.
Players will now receive two damage per second when in a downed stated instead of two damage every two seconds. The maximum downed state time has been reduced from 100 seconds down to 50 if no ally attempts to revive you.

Audio

Unique sounds when cycling through the traps has been added.
The in-air audio for gliders that belong to teammates has been removed.

Bug Fixes
Gameplay

Removed the ability to rocket ride Quad Launcher rockets.

UI

When a challenge bundle is delayed, it will now display as Coming Soon, as opposed to “Unlocking in 0 seconds”.
Chain quests in challenge bundles now show the current stage of the total number in the quest. (1/3, 2/4, etc.)

Art and Animation

Pets will no longer become stuck floating in the air after the player drives a vehicle off a jump.
Jump trick animation displays for the Quadcrasher have been fixed.
Changes in other players’ aim and view directions have been made smoother, both during a match in-game and during replays.

A full list of the patch notes, including those for the Save the World mode can be found here. It’s also worth mentioning that Save the World is presently 50% off until November 6th, 2018.

Need help with your Fortnite Battle Royale challenges? Look no further than the Fortnite Season Six Challenge Guide Hub.

Fortnite v6.10 Patch Notes Highlights

Fortnite v6.10 Patch Notes Highlights

Season six of Fortnite Battle Royale hasn’t really been as exciting as many of its previous seasons. Other than the floating island that seems to be moving between the seven different runes on the map, and a few Holloween decorations appearing at various points of the map, there isn’t anything this season that adds to the wow factor. With that being said, patch v6.10 released today, bringing with it a couple of new additions alongside the usual gameplay changes and bug fixes. Players can expect to see one new vehicle type available in-game now as well as a new events tab when they load up to the initial lobby. Here is a deeper dive into v6.10 of Fortnite Battle Royale.
Quadcrasher

Today Fortnite introduces one new vehicle type alongside the ATK and the shopping cart. The Quadcrasher is an ATV style bike that seats two people and can crash directly through enemy structures. Players build up boost simply by driving around, then unleash that boost with the corresponding button initiating speed that allows them to crash through structures and launch enemy players up into the air by crashing into them.
Disco Domination LTM Changes

The overall idea of the Disco Domination LTM sounded a little silly, but consider it Fortnite’s own version of Domination. The mode which was released during the previous patch has players drop into the map and capture various dance floors by dancing. Enemies work to make their way around the map and assume control of those zones. Players respawn when they die, holding onto their weapons and materials up until the final circle. First team to reach the score limit first wins. Today, developer Epic Games released a few interesting updates to the mode.

Bandage spawns have been reduced by 50%.
Common weapons have been removed entirely.
The variance of where you can spawn has been increased by 30% along the storm circle of your team.
Dance floors on the sides have been brought closer to the storm edge.
Max respawn distance has been reduced by 20%.

The changes are interesting, as now players will find only rare colored weapons or higher as drops. The variance of spawns should make the action a lot more intense.
Events

The second new addition added with update v6.10 is the Events tab that players will find waiting for them in the in-game lobby. Inside the Events tab players can find various tournaments open to everyone with a variety of different competitions.

Tournaments have various scheduled dates and times that the competition will run. Players can browse all the various upcoming competitions.
Each and every session is a new session meaning all players will be on the same equal level at the beginning of playing.
Players will compete over several hours to earn points by eliminating opponents and/or surviving against the competition.
Players will be matched against opponents who have scores similar to theirs during the session.
Scoring enough points during an event session will earn you a golden pin for that tournament.

Gameplay Changes
Weapons and Items

The Port-a-Fortress has once again been disabled as issues revolving around the item are resolved. Due to this, the Port-a-Fort drop rate has been increased from 3.05% to 4.89%. The reason for this increase is to keep the drop rate about the same as if both items were in play to help with the completion of challenges.

Gameplay

Players can now view and change the controls for both combat and building in the controls menu.
Players are now able to set the building mode sensitivity in the options menu. The sensitivity is a multiplier that allows up to a 2x increase.
A new option for builder pro has been added that allows players to immediately place the piece, instead of selecting a piece and seeing a preview of the selected piece beforehand. This will allow for faster building.
An option that allows for edit hold time to be adjusted has been added.
The emote menu has been changed. Simply pressing down on the D-pad now opens the emote menu, holding the button down will automatically use the last selected emote.

Audio

Whatever music you have selected in your locker will now play at the time you achieve a Victory Royale.
An in-air loop has been added to Grenade Launcher grenades so you can better identify where they’re coming from.
The bounce audio of Grenade Launcher grenades has been improved.
The volume of grenade explosions at medium-range has been reduced.

Bug Fixes
Weapons and Items

The Guided Missile will no longer fire in the wrong direction.
Grappling onto a supply drop will no longer permanently attach a player to it.
The animation for reloading a Double Barrel Shotgun will no longer be interrupted when trying to fire at the same time.
The animations for equipping a weapon will no longer skip when players attempt to sprint and target at the same time.

Bug Fixes

Inconsistencies with the Damage trap not triggering properly have been resolved.
Slight movement is allowed when using a consumable while Sprint by Default is enabled. This change with added to better match how it works while the option is disabled.
Falling off the island in a vehicle will no longer cause character orientation to become stuck.
Glider Redeploy will now function as it should, in any game modes that allow the functionality (Soaring 50s, Disco Domination). This resolves the issue that allowed the prompt to appear but prevented redeployment of the glider while players were at the proper height.

Audio

The cube’s ambient sounds will no longer play in the middle of a match randomly.
Constant explosion sounds will no longer interrupt each other.
Compact and Basic Submachine Gun sounds for medium/distant fire ranges have been added, previously missing.
Pops that occurred during emote music loops no longer occur.
The audio cue that plays before new supply drops start spawning has been re-added.

UI

The reticle is now hidden while skydiving.
Issues with the display of inputs related to inventory and on-screen map have been fixed.
Auto-run will no longer be canceled by resource buttons.

Art and Animation

Cosmetic type items that change over the course over a match are marked as “Reactive” in-game.
Visual display issues relating to cosmetic music items have been fixed.

That about wraps up v6.10 of Fortnite Battle Royale. The entire list of patch notes including those for Save the World mode can be found here. Be sure to check out our Fortnite Challenges Hub for guides relating to every week of challenges so far in season six.